How to Do UX Research on a Budget (And Why It's Not Optional)
“User Experience Research” is a term invented by people who get paid by the hour.
It sounds expensive, academic, and intimidating. It brings to mind people in lab coats watching users through two-way mirrors.
For a small business owner, it sounds like something you’ll get to “when you're the size of Google.”
This is a dangerous misconception.
At its core, UX research simply replaces “I think” with “I saw.” It's the organised process of watching and listening to your customers to ensure you don't build something useless.
Most businesses operate on guesswork. They build websites based on the CEO's favourite colour, what their biggest competitor is doing, or a feature they thought of in the shower. This is “The Guesswork Trap,” the most expensive way to run a business.
The antidote is what I call “The 5-User Conversation.” It’s the simple idea that a few structured chats with real people can save you thousands of pounds in wasted development time, marketing spend, and lost sales.
This isn't about big data. It's about big insights. Here’s how to get them without a big budget.
- UX research reduces the risk of costly mistakes by validating essential assumptions before significant investments are made.
- Employing simple methods like user interviews can yield invaluable insights without extensive resources.
- Observing user behaviour often reveals more accurate information than relying on self-reported opinions.
- Continuous UX research is crucial; it ensures ongoing improvement rather than being a one-time task.
- You are not your user; understanding external perspectives is vital to avoid flawed product assumptions.
Why Bother With UX Research? (Hint: It’s About Money)

UX research is not an academic nicety. It is a ruthless tool for risk reduction.
The single most expensive mistake any business can make is building the wrong thing perfectly. You can spend £20,000 on a beautifully designed, flawlessly coded website that no one can figure out how to use. All that time and money are flushed away because of a few incorrect assumptions made months earlier.
Research de-risks your investment. It’s the difference between gambling and making a calculated bet.
Back in 2007, the founders of Dropbox had a revolutionary idea, but a massive technical hurdle. Before spending a fortune building the complex infrastructure, they did something clever. They made a 3-minute video showing how the product would work and put it on a landing page.
The video drove sign-ups from 5,000 people to over 75,000 overnight.
That video was a form of UX research. It validated the core assumption—”do people even want this?”—before they wrote a single line of production code. It saved them from potentially building a brilliant technical solution to a problem nobody had.
Investing a few hundred pounds in research to validate your direction can save tens of thousands on a redesign a year from now. It’s that simple.
The Two Flavours of Research: What People Say vs. What People Do
To understand research, you only need to grasp one fundamental tension: the gap between what people say and what they do. This splits the field into two camps.
Attitudinal Research (What people say)
This is listening to users' stated beliefs, feelings, and opinions. You're asking them about their world.
Standard methods include user interviews and surveys. You might ask, “How do you currently solve this problem?” or “What's most important to you when choosing a service provider?”
But there's a massive caveat here. People are notoriously bad at predicting their future behaviour and accurately recalling their past behaviour. They want to be helpful, look smart, and often tell you what they think you want to hear.
Behavioural Research (What people do)
This is the process of observing users‘ actions. You're not asking for their opinion; you're watching their behaviour.
Methods include usability testing (watching someone try to use your site), A/B testing, and analysing analytics data like heatmaps. The focus is on what users actually do when confronted with a task.
This is almost always more reliable. A user might say your website is “clean and simple” in an interview, but when you watch them try to find your contact details, you see them rage-clicking in the wrong place for 90 seconds.
Their behaviour tells you the truth. Their words just tell you their perception. Both have value, but bet on behaviour when push comes to shove.
Qualitative vs. Quantitative: The Only Distinction That Matters for You
Forget the complex charts and academic models. For a business owner, research involves two approaches: getting deep insights from a few people or broad data from many.

Qualitative (The ‘Why’): Deep Insights from a Few People
Qualitative research uncovers the motivations, frustrations, and context behind user actions. It’s the story behind the numbers. It answers “Why?”
It’s the difference between knowing that 70% of users drop off at your checkout page and hearing a user say, “I left because I couldn’t find a guest checkout, and I wasn't going to create yet another account.” One is a statistic; the other is a multi-thousand-pound insight.
When Airbnb was struggling to get traction, its founders realised the photos of listings were terrible. Their solution wasn't a complex data analysis. They flew to New York, rented a camera, and went door-to-door, taking professional photos of their hosts' apartments. Revenue doubled within a week.
That was qualitative research. It was unscalable, manual, and ridiculously insightful. It taught them why people weren't booking.
For any small business, this is where you start.
Quantitative (The ‘What’ and ‘How Many’): Broad Patterns from Many People
Quantitative research is about numbers. It deals in stats, charts, and large-scale patterns. It answers “What?” and “How many?”
This includes things like Google Analytics traffic, conversion rates, survey results from thousands of respondents, and A/B test outcomes. It's excellent for measuring and tracking changes over time.
But it has a trap. Many founders become obsessed with quantitative data too early. They try to A/B test the colour of a button on a site with 100 visitors a month. The results are statistically meaningless and a complete waste of time.
You need a specific volume of traffic for quantitative data to be reliable. Until you have that, you are far better off getting rich, directional insights from a small handful of real people.
The Small Business UX Research Toolkit: 3 Methods You Can Use This Week
You can immediately use three cheap, practical research methods—no lab coat required.

Method 1: The User Interview (Just Talk to 5 People)
The goal is to understand your customers' world before designing a solution. You want to learn about their existing problems, motivations, and frustrations.
- Who to talk to: Find five people who represent your target customer. They could be existing clients, people who chose a competitor, or just folks in your network who fit the profile.
- How to do it: Prepare a short list of open-ended questions. Avoid asking about your product directly. Instead, ask about their life.
- “Tell me about the last time you tried to [achieve a goal related to your product].”
- “What was the most frustrating part of that process?”
- “How did you solve it in the end?”
- The Key: Shut up and listen. Don't correct them. Don't sell them. Record the call (with their permission) so you can focus on the conversation. A £20 Amazon voucher for 30 minutes of their time is the best research budget you'll ever spend.
Method 2: Guerrilla Usability Testing (The Coffee Shop Test)
The goal here is brutally simple: can someone actually use what you've made? This can be done with a live website or a simple clickable prototype.
- Who to talk to: You don't need perfectly recruited participants. For general websites, you can often get valuable feedback from anyone who is reasonably tech-savvy.
- How to do it:
- Sit down with your user and pull up your site or prototype.
- Give them a specific, realistic task. Don't say “What do you think of this?” Say, “Imagine you're looking for a quote for a new logo. Show me how you'd do that on this site.”
- Then, and this is the most crucial part, say nothing. Watch them. Let them get stuck. Let them get frustrated. Every moment of their confusion is a golden insight for you. Resist the urge to help them.
- How many? Famed usability expert Jakob Nielsen demonstrated that testing with just five users typically uncovers around 85% of the core usability problems. You don't need a huge sample size to find the most critical flaws.
Method 3: The Poor Man’s Analytics (Heatmaps & Session Recordings)
Once your site is live, this is the easiest way to see what people are doing on it. It’s the digital equivalent of looking over their shoulder.
- Tools: Services like Hotjar offer free plans that are more than enough to get started. You add a small snippet of code to your website, and it begins collecting data.
- What you learn:
- Heatmaps: See a visual representation of where people click and tap. Are they clicking on things that aren't links? Are they ignoring your main call-to-action?
- Session Recordings: Watch anonymised video recordings of real user sessions. You can see their mouse movements, where they hesitate, and where they give up. It can be a painful but incredibly illuminating experience.
The Biggest Lie in Business: “We Are Our Own Users”
I hear this constantly from founders and project managers. It’s an attempt to justify skipping research. And it is, without fail, a lie.
You are not your user.
You suffer from the “Curse of Knowledge.” You know your product inside and out. You know the industry jargon. You know the weird workaround for that bug at checkout. You know the entire history of why the navigation is structured the way it is.
A new user arrives with zero context. They don't know your clever terminology. They don't care about your company's history. They just want to solve their problem. Your deep familiarity with your own creation makes you blind to its flaws.
Your opinion is the least important one in the room. Believing you represent your users is the fastest path to building a product that only you and your employees know how to use.
Putting It All Together: Research Isn’t a Phase, It’s a Habit
UX research isn’t a task you check off a list before a big project. It’s a mindset and a continuous process.
It’s a loop: you build a thing, measure how people use it, and learn how to improve it. Then you repeat.
- Before you build: You do Discovery Research (like User Interviews) to ensure you're solving the right problem.
- While you design, you do Validation Research (like Usability Testing) to ensure your design is easy to use.
- After you launch, you do Ongoing Research (like monitoring Heatmaps) to find areas for improvement.
This iterative process separates websites that evolve and succeed from those that stagnate and fail. It’s the core philosophy behind any professional web design project that aims for tangible business results, not just a pretty picture. It's not magic; it's just a commitment to not guessing.
Your opinion, however firmly held, is not data. Your customer's behaviour is the only truth that matters. Stop guessing what they want and start watching what they do.
Frequently Asked Questions (FAQs)
How much does UX research cost?
It can range from nearly free (doing guerilla testing yourself with a £5 coffee as a reward) to tens of thousands of pounds for large-scale studies. The methods in this article—interviews, simple usability tests, and free heatmap tools—can be done for less than £100.
How many users must I talk to for UX research?
For qualitative methods like interviews and usability testing, talking to just 5-8 people is often enough to reveal the most significant patterns and problems.
What's the difference between UX research and market research?
Market research focuses on broad market trends, customer demographics, and purchase intent (e.g., “Would people buy a blue car?”). UX research focuses on user behaviour and interaction with a specific product (e.g., “Can people figure out how to use the controls in this specific blue car?”).
Can I do UX research myself?
Absolutely. Doing the research yourself is often better for a small business owner because you get to hear the feedback directly. The key is to be a neutral observer and not get defensive when someone criticises your product.
What are the best free tools for UX research?
Google Forms (for simple surveys), Hotjar (for a free plan with heatmaps and session recordings), and your phone's voice memo app (for recording interviews) are all you need to get started.
What is a user persona?
A user persona is a fictional character created to represent a key user type. It's a composite sketch based on real data from interviews and observation, helping a design team stay focused on a specific person's goals and frustrations.
How often should I do UX research?
It should be a continuous habit. A good rule of thumb is to talk to at least two users every month to stay connected to their reality.
What's the most common mistake in UX research?
Asking leading questions. Instead of “Don't you think this button is easy to see?”, which pressures the user to agree, ask “Show me how you would save your work.”
What is usability testing?
Usability testing is watching a real person try to complete a task using your product or website. The goal is to identify areas of confusion or frustration to improve the design.
How do I find people for my research?
Start with your existing customers. You can also use social media (LinkedIn, relevant Facebook groups), reach out to your personal network, or use platforms like UserTesting.com if you have a budget.
Is a survey a good UX research method?
Surveys can help gather quantitative data or gauge sentiment at scale, but they are often misused. They are not a good tool for understanding why people behave a certain way. For that, observation is always better.
What is a customer journey map?
It's a visualisation of a customer's entire process to accomplish a goal with your company. It maps out their actions, feelings, and pain points at every touchpoint, from initial awareness to long-term support.
Building a website based on assumptions is a gamble. Building one based on solid user research is an investment. The difference shows up on your bottom line.
If you're ready to create a site designed for your customers, not just for you, look at our web design process. If you'd rather see what a proper, research-backed project looks like on paper, request a quote here.