Make Incredible VR Content Marketing in 4 Steps

Make Incredible VR Content Marketing in 4 Steps

The VR industry has exploded thanks to the resounding successes of the PSVR and Oculus Rift. 

These devices have shown off the power of VR while also demoing the market’s desire for quality mixed-reality headsets. 

For marketers, this success of VR paints a promising picture of the future of digital content marketing that values creating experiences and building brand exposure.

However, before any marketing team takes the plunge into the VR content marketing rabbit hole, they will first want to do their market research. 

Even though it may seem like a new phenomenon, the VR market has already been around long enough to create vast market segments with their own specialised marketing needs.

1 – Do your market research

Vr Training

Before delving into the wild world of VR content marketing, you may want to take a moment to get the lay of the land. 

While virtual reality marketing content is a relatively new outcropping of inbound marketing, it already has a set of tried and true marketing rules.

Market research should consist of the following:

  • Surveying the competition
  • Finding your niche within VR
  • Identifying your target demo
  • Running analytics

2 – Get the right software and hardware

Bestseller No. 1
Meta Quest 2 — Advanced All-In-One Virtual Reality Headset — 128 GB
  • Keep your experience smooth and seamless, even as high speed action unfolds around you with a super-fast processor and high-resolution display.
  • Experience total immersion with 3D positional audio, hand tracking and haptic feedback, working together to make virtual worlds feel real.
  • Explore an expanding universe of over 350 titles across gaming, fitness, social/multiplayer and entertainment, including exclusive blockbuster releases and totally unique VR experiences.
  • Travel universes in blockbuster fantasies, scare yourself witless in horror adventures or collaborate with colleagues in innovative workspaces.
  • Come together in incredible social spaces and multiplayer arenas as you take in live events with friends and family, find your new workout crew or join quests with fellow adventurers.

The best bet is to start researching the primary headsets such as the HTC Vive, PSVR, Oculus Rift, and Samsung Gear. 

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How users are taking advantage of each of these platforms will inform your marketing team about which path to reach the right target group. 

Choosing the right platform will determine how you reach out to the general audience and in which way. 

For instance, choosing the PSVR platform would be best if your marketing team is interested in making a branded gaming experience that engages customers and increases awareness. 

These experiences are valued as individual properties and are immensely alluring to PSVR users. 

By contrast, your team may want to choose a mobile or PC VR platform better suited to live video or outdoor interactions. 

Once a platform is decided upon, your team must gather the right resources to make the development work. 

3 – Craft a brand story

Now that you have the technical side of your marketing campaign and your VR development plan, it’s time to get creative. 

VR is a fantastic opportunity to showcase your brand, so do so with an immersive and engaging story.

Do:

  • Integrate prior brand messaging
  • Ask writers and designers to collaborate to decide on a logo for your company, templates and other images that you need
  • Refine your idea before the release
  • Ask for feedback, edits, and comments from everyone on your team

Don’t:

  • Don’t rely on VR gimmicks
  • Make the experience forgettable 
  • Forget to include your brand voice 

4 – Start developing with low-code platforms

VR content marketing spans live entertainment, breaking news, and exhilarating games, giving marketing teams ample space to target a specific group. 

Luckily, plenty of online open-source and free resources go step by step through the VR development process so that even most beginner developers can make some of the most amazing apps. 

Google Blocks

There are IDEs available that offer no code or low code solutions for developers of varying skill levels. 

They also feature numerous templates and resources to guide development along. 

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Google Blocks is easy for any team to use, regardless of the size or resources. 

It’s a drag-and-drop editor that designers, marketers, and developers can leverage.

If your team is still stuck at a development impasse, then it may be prudent to enlist the aid of an experienced VR developer who can give your product the boosts it needs to succeed. 

Your team can look to the freelance marketplace to find great developers working on flexible rates to ensure your team reaches their ultimate goal. 

Once the idea is cemented, your team will want to create a story that identifies with a VR audience segment and utilises VR technology. 

Making excellent VR content marketing requires that your team utilises every tool available to speed the process along. 

To ensure that the development process is reasonable, it will be best for your team to use an engine like Unreal or Unity to realise their vision. 

Top 5 examples of VR content marketing 

Hitman Game Vr Content Marketing

Breaking into VR content marketing can seem like a confusing process from the outside, but it can be accomplished by following just a few steps in reality. 

Firstly, research each platform to gain a general understanding of how each platform handles VR development

Make sure that the platform you choose fits your skill level and objective understanding of development. 

Unity and Unreal are prime examples of great VR platforms that offer powerful development tools that are simple to use and easy to understand. 

Here are five simple steps to break into VR app development:

1 – Calculate costs

Calculations are no fun — but they are vital. Before vaulting face-first into VR development, you should get acquainted with the costs. While you can often access the software to create VR for free, VR development kits (with hardware) usually cost over five hundred dollars.

2 – Research, research, research

After investigating the costs, you should do some preliminary market research. 

How much do VR apps typically sell for? On PC, VR games usually go for fifteen to forty dollars. On gaming consoles like the PlayStation, twenty to fifty dollars. 

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How complete, polished, and well-packaged your VR game is will affect the going rate, so be sure to categorise your product effectively.

Once your cost-benefit analysis is finished, it’s time to compare platforms. 

If you choose the PC market, the HTC Vive and Unity with the open-source VRTK (virtual reality toolkit) make a good match, for example.

3 – Decide on a target market

It’s time for some internet research. 

It’s just like college, except you don’t have to cite your sources, and you don’t get any extra points for exciting footnotes. 

You get rewarded with profit if your research is good enough, so it all evens out in the end.

To get a better feel for your target market, start lurking on social media and reading through hashtags, blog articles, and gifs of related content. 

Who is the typical VR consumer? What resonates with them? What are they looking for, and where are they looking for it?

Reading a virtual reality developer guide that will simplify the interview process and help evaluate and find the candidate you need is also very important and should not be overlooked. 

4 – Get a feel for the competitive landscape

After studying your consumer, take a look at the competition. 

What do the top competitors do well? Where do the VR flops miss the mark? Take stock of strengths and weaknesses, and see where your VR product fits in. 

From there, you’ll be able to build a viable sales strategy.

Test your ideas against your target market, understand how your opinion compares to the competition and refine your concept based on time and budget constraints with your team of freelancers, artists, and VR developers.

5 – Refine your idea

Finally — it’s time to get the creative juices flowing. 

If you’re short on staff, you might want to contact freelance artists, UX designers, and VR programmers to refine your idea. 

Let your collective imagination go wild before cutting it down to fit time and budget constraints.

This group should influence your VR app’s final design and functionality as they will be the most likely to invest in it. 

Once a solid idea and audience are formed, it will be necessary to refine it through iterative development and open feedback loops.

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Which platform you choose should represent the type of experience you want to create, and the kind of consumer you want to target depends heavily on community and cost. This means you’ll be doing quite a bit of research. 

Then, once a platform is chosen, you will want to form a general idea for the VR app that is focused on the type of movement and technology needed to create it. 

VR apps are full consumer experiences and should be treated like this by creating ideas that consider the user. 

However, a user-focused VR app is no good without a solid target audience. 

This is where directly reaching out and communicating with the community comes into play. 

By reaching out directly to you and your team can better understand what the active community is looking for out of a VR experience. 

While the finer details of fashion may change, the fundamentals never do. 

Reaching out will help your team identify a specific audience group that responds best to your product and follows the development process. 

Why Social VR Is the Next Big Thing

What Is Social Vr Virtual Reality

Streaming services like Netflix, Hulu, and Amazon Prime have dominated the market for quite some time. 

Gone are the days of browsing movie rentals at a local DVD shop. 

Paired with on-demand renting services, streaming has completely eviscerated physical rental stores. 

There is another casualty, however. 

Moviegoing has plummeted. 

Rising costs and stagnating wages aren’t the only things dwindling those weekend theatre sales. 

Streaming and other digital services have also wreaked havoc on the Hollywood blockbuster market.

The silver screen and streaming

The social aspect of movie-going has remained unchanged for the better part of a century. 

Private viewing stations never did succeed, likely due to isolation. 

Movies can be enjoyed together as an attentive collective. 

The silver screen has always had a special place in people’s hearts. 

And it still does. It’s just not as convenient or as affordable as it was before. 

VR apps that make streaming social

Best Virtual Reality Apps 2021

Apps like vTime allow friends and family to enjoy the movies together without the concessions, crowds, or chiming smartphones. 

Facebook Spaces, the VR social sphere created by Facebook and accessible to anyone with an Oculus Rift, lets users hang out, instantly transmit to a friend’s place, play games, and watch movies together.

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Digital game night

Game night isn’t the same. Mothers and fathers used to teach the cruel realities of life in a punishing game of monopoly. 

Brothers and sisters would jab each other with passive-aggressive epithets in “Sorry.” 

Card games, board games, and even pencil and paper games are less popular than they used to be. 

Grandmas are glued to Candy Crush, children are running into streets with Pokemon Go, and brothers and sisters use TikTok to communicate. 

Millions of people play games online

While pen and paper lose out to MMOs and immersive RPGs, the desire to play games has never dwindled. 

Millions gather to play mobile games, PC games, and digital board games cooperatively and competitively. With VR, you can have it all.

VR makes it possible

Through an app like vTime, families and friends can enjoy a weekend tradition for over 75 years and enjoy a movie together regardless of location or vacancy. 

Similarly, a game night tradition between friends and family is increasingly challenging to pull off as more people continue getting busier and busier. 

Along with crammed schedules and increased workloads, people tend to know to play video games online or by themselves to relax instead of busting out the cards. 

This physical interaction doesn’t have to change with VR; however, family and friends can interact in a virtual environment. 

This takes the next step over multiplayer video games and other forms of disassociated gaming. 

Instead, your loved ones can see and interact with you like they might in real life without the human condition’s batting issues. 

The VR technology industry has undergone several recent changes and evolutions that have helped expand its library-applied uses. 

However, its recent applications in the social sphere have turned heads and piqued interest across Silicon Valley. 

Social VR technologies are primarily applied to suit the needs and realities of the next generation of participants. 

A great example of declining social interaction is the continued decrease in movie attendance throughout the last few years. 

The experience of going out to the movies with friends has become too costly an endeavour to be enjoyed by most. 

As wealth declines for younger generations, it is essential to use the available technologies to preserve social interaction rather than abolish it without much of a sound. 

Admittedly, streaming and on-demand services started the downward trend for movie theatres, but VR content marketing brings it back to its heights. 

With VR, friends can share a virtual theatre environment and watch a film without anyone leaving their house. 

While it may sound banal, this change in social interaction and engagement means that socialising isn’t gone; it’s just evolved. 

Last update on 2023-02-04 / Affiliate links / Images from Amazon Product Advertising API

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