The 25+ Best Tools for Game Asset Creation
Steam and Google have made it easier than ever to get into game development. And when you're creating your claim diversion, it's imperative to have the correct apparatuses accessible to assist you in making your vision come alive. Some of these tools are free, and some will cost money, but they all can be incredibly helpful in speeding up the asset creation process so that you can focus on more important things like gameplay or art direction. In this article, I will outline what types of tools exist for creating game assets and how each can fit into your budget.
3D Modeling Tools
3D Modeling Tools are used to create 3D models. They are the most common game asset creation tool and can be used by anyone who wants to create their own 3D models or edit existing ones.
3D modelling tools can be used for many different purposes, including modelling characters, props and environments; creating textures for these assets; animating them with motion capture data or keyframed animation; adding lighting effects; compositing 2D elements into 3D scenes (e.g., text) – anything related to digital art!
Top 3D modelling tools for game asset creation
Blender
Blender is a free and open-source 3D computer graphics software tool for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. It can be used to create 3D animations for film and television, still images, and design objects for video games.
Autodesk Maya
Autodesk Maya is a 3D computer graphics software for creating 3D animations, models, and scenes. It's used in the film, video game, and visual effects industries. Maya can create high-quality models for games or other applications such as virtual reality (VR). It also has tools that allow you to add textures to your models and give them realistic lighting effects so they look like they're part of the world around them.
ZBrush
ZBrush is a digital sculpting tool that allows you to create 3D models and textures for your game assets. Concept artists also use it to create beautiful artwork. ZBrush is known for its ability to produce high-resolution meshes from polygonal surfaces, which makes it an excellent choice for creating high-quality game assets. In addition, ZBrush has powerful brush tools that allow you to easily add details and give your models more depth by adding small details like wrinkles or creases in clothing fabrics, which would take hours using traditional methods!
Modo
Modo is a 3D modelling and animation tool game developers, filmmakers, and architects use. It combines the power of both a 3D application and a sculpting tool into one program. Modo can be used to create high-quality models for games or even architectural visualisations, and it's easy to learn! Modo allows you to work with polygonal or NURBS (non-uniform rational B-spline) geometry. You can also import existing files from other programs like Maya or Blender if you already have any assets made in those programs already.
Cinema 4D
Cinema 4D is a 3D modelling, animation and rendering application that allows you to create 3D graphics for films, television programs, advertisements, video games and printed media. Cinema 4D can be used in any area where 3D images are required: architecture/interior design; product design (cars etc.); visual effects (VFX) for film & TV post-production; web design & development; game development etc.
Texture Creation Tools
Texture creation tools help create textures for 3D models. Substance Painter is a popular tool used by game developers and other professionals in the game industry. It's a node-based tool that allows users to create high-quality textures for 3D models using various devices connected through nodes to achieve particular effects or results.
Substance Painter
Substance Painter is a photorealistic texture painting app to texture 3D assets for games and other media. It was developed by Allegorithmic, Substance Designer makers and additional tools we'll discuss in this guide. Substance Painter has many features that make it an excellent choice for creating game assets:
- It's easy to use, even if you're new to 3D modelling!
- The interface is intuitive and easy on the eyes, so you can spend more time making your art look great instead of struggling with your software.
Quixel Mixer
Quixel Mixer is a 3D painting tool that allows you to create materials, textures and paint directly in the 3D viewport. It's like having Photoshop for 3D models! With 2.5D painting, you can paint with layers, masks and filters on your 3D model using procedural textures and masks. This makes it easy to add details like dirt or wear effects without having to build them from scratch every time you want them on your model: drop them onto your character when they arrive at their destination point!
Adobe Photoshop is a powerful tool for creating game assets, but there are better tools for all aspects of game asset creation. Some individuals utilise Photoshop as their virtual device since they do not know what else to use, or they can get away with it since their work requires little detail. However, many other tools out there do things better than Photoshop does them! Texturing and compositing:
- This is where Photoshop shines brightest! Combining photos in layers makes it easy to create complex textures quickly without worrying too much about UV mapping or anything else technical (although there are ways around this).
- Modelling & Animation: While you can undoubtedly model and animate in Photoshop if you want to by using 3D software like Blender inside its window within PS (or Maya via Pixologic's ZBrush), this isn't ideal because these programs have different interfaces from one another which means switching between them frequently will make your workflow slower than necessary and besides that, I've heard some rumours about how the process may affect performance negatively.
GIMP
GIMP is a free and open-source graphics editor that can be used to create game textures. It's available on Windows, Mac, and Linux and has many of the same features as Photoshop (which you can also use). You may also want to use GIMP if you are making 3D models or 2D animations. GIMP is free, but using the plugins and extensions costs money. If you want a free alternative to Photoshop, GIMP is a great option. It has many of the same features as Photoshop but could be more user-friendly. If you are making 2D games or simple 3D models, GIMP may be all you need.
Mari
Mari is a 3D painting tool that can create textures for 3D assets. It's also beneficial for adding details to your models and building materials for your assets. The fact that Mari supports a wide range of file formats makes it easy to import your models into the program and start working on them immediately. Mari has a very intuitive interface that makes it easy to use. It's also very responsive, so you won't have any problems while working with the program. The only downside is that you must invest in a powerful computer to run it smoothly. Overall, Mari is a great 3D painting tool that can help you create high-quality textures for your models. It's also beneficial for adding details to your assets and building materials.
Animation Tools
Animation tools are used to create animated characters, objects and scenes. Animation tools are used for making games, movies and other media. Animation tools are used for making video games and creating animated films. Animation tools can be used by anyone who wants to start their animations or videos that move around on the screen, whether it's an animation of your latest game or a short film about something you're passionate about!
Unity
Unity is a cross-platform game engine developed by Unity Technologies. It offers the following features:
- Support for 2D and 3D graphics, augmented reality (AR), virtual reality (VR) and mixed reality applications
- An asset store for the buying and selling of assets created by other users
- Documentation on their website that can be searched for all topics related to Unity
Unreal Engine
Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal. The latest version of the Engine – Unreal Engine 4 (UE4) – was released for PlayStation 4, Xbox One and Microsoft Windows platforms on March 25th 2014.
Unreal Engine 3 (UE3) is a complete development suite created by Epic Games, first showcased with the 2007 third-person shooter game Gears of War. It has been used to develop games such as Mass Effect 2 and 3; BioShock Infinite; Batman: Arkham Asylum & City; Borderlands 2 & Pre-sequel; Dante's Inferno; Dragon Age Origins/II; Fable III; Gears Of War 1&2/3&4 + Judgment Day DLCs + Remastered versions including remastered by Splash Damage Ltd.; Metro 2033 Redux & Last Light Redux which were published by Deep Silver GmbH & Co KG respectively but developed by 4A Games LLC., Shadow Complex Remastered Edition released worldwide on August 12th 2016 through GameStop stores across North America only etc.
Mixamo
Mixamo is a cloud-based 3D character animation platform that enables game developers to create and integrate 3D characters into games and applications. Mixamo provides a library of 3D character models, animations and props. Developers can use these assets inside their projects without spending time creating them from scratch or sourcing them elsewhere.
Spine
Spine is a 2D skeletal animation tool for game development. It's free and open source, designed to be easy to use and highly flexible. Spine has been used in countless games worldwide, from small indie titles to triple-A blockbusters like Overwatch and Dead by Daylight. Spine runs on Windows, Mac OS X and Linux (64-bit), and WebGL via browser plugin or standalone app (.exe).
DragonBones
DragonBones is a 3D character animation tool used in the gaming, film, and VFX industries. Animators also use it to create characters for games, movies and visual effects projects. The software makes high-quality 3D content for games, movies and visual effects projects. Animators also use it to create characters for games, movies and visual effects projects.
Audio Tools
Audio tools are essential in game development. The right audio can help create an immersive and engaging experience for your players, while bad audio will make them want to stop playing your game. There are many different kinds of audio files that you may need as part of your project, including:
- Music tracks (either original or licensed)
- Sound effects (e.g., footsteps, gunshots)
- Voiceover narrations
FMOD Studio
FMOD Studio is a professional sound design toolkit for many games and movies. It's great for sound designers and composers who want to create their assets and manipulate existing ones. The software has a vast library of sound effects and music and an excellent visual interface. FMOD Studio lets you use its library directly from within the software without importing files into it first. You can drag and drop them directly into your project! This makes it easy to quickly add assets to your scene without spending time fixing any audio issues that may arise during playback or exporting later down the line (like when working with other programs).
Wwise
Wwise is an audio middleware application that supports the development of interactive audio content for video games, television and film. Wwise offers a wide range of features, including voice management, surround sound support and integration with any game engine on any operating system. Wwise works by taking advantage of multiple CPU cores to perform real-time mixing and processing effects while you work in your favourite DAW (digital audio workstation) or Interactive Audio Editor (IAE). You can easily create realistic sounds because these tasks don't bog your computer down!
Audacity
Audacity is a free, easy-to-use audio editor and recorder for Windows, Mac OS X, GNU/Linux and other operating systems. You can use Audacity to:
- Record live audio through a microphone or mixer
- Convert tapes and records into digital recordings or CDs
- Edit Ogg Vorbis, MP3 and WAV sound files
Audacity supports 16-bit/48kHz stereo WAV format recording. It also promotes LAME MP3 encoding via its optional lame_encoder library (see installation instructions below), though you may have better luck with other tools, such as FLAC, which don't require this extra step.
Reaper
Reaper is a digital audio workstation for Windows and Mac OS X. It's a powerful, modern DAW that's affordable and flexible. A small team of developers created Reaper with decades of combined experience in the music industry. They understand how to make feature-rich and easy software for anyone, even if they've never used recording software before!
Pro Tools
Pro Tools is a DAW (Digital Audio Workstation) for professional audio recording and production. Pro Tools is used for recording, mixing, editing, and mastering.
It's also used for post-production sound effects editing and mixing. Pro Tools has been around since 1987 when Digidesign first released it as Sound Designer II on Macintosh computers. The current version of Pro Tools is 12 HDX which was released in October 2017 with new features such as Time Compression/Expansion and Elastic Pitch options along with other improvements across the board, including faster track layouts thanks to an innovative new “trackball” UI feature called Smart Tool which allows users to manipulate multiple parameters using just one finger on their touch screen monitors!
Level Design Tools
Level design is the process of creating a level for a game. It's an integral part of game development since it gives players a place to explore and interact with each other within the world of your game.
CryEngine
CryEngine is a game engine created by German game developer Crytek. It was first used in the first-person shooter Far Cry, which was released in 2004 and has since been used in many other games such as Far Cry 2 and 3, Crysis 2 and 3 (and their respective standalone expansions), Ryse: Son of Rome, Warface(a free to play fps developed by Crytek), The Climb (a VR climbing simulator) Hunt: Showdown (a PvPvE shooter), Evolve Stage 2(a free to play 4v1 monster hunting game), Hunt Down The Freeman(also known as H3TF).
Hammer Editor
Hammer Editor is the primary tool for level design in Source games. It's easy to use and has many features, but it also has some limitations. The best thing about Hammer is that it's free, so you can try it without paying anything!
Hammer Editor lets you create maps for your game using 2D plans or 3D models (like cubes and spheres). You can also add objects like lights, doors and props to your map using this tool called “throwing” them into your game's world. Once an object has been thrown into the world of your game by clicking on it with right-click mouse button pressed down on the screen:
- Change its location by moving the cursor around near the top left corner over the object until the cursor turns red; then, move the cursor until the desired position appears under the crosshair icon at the bottom left corner.
- If multiple copies are present within the same room/area, hold down the left mouse button while dragging around the cursor until all instances disappear before releasing the left click button.
Tiled
Tiled is a free and open-source map editor for the tile-based game world. It's designed to be fast and easy to use, with an intuitive interface that doesn't get in your way. Tiled supports all standard image formats (including BMP), allows you to work on multiple maps at once, has powerful editing tools such as layers and object grouping/selection masks, and makes it easy to create complex custom shapes by drawing them manually or importing them from SVG files; it also supports automatic fixing of overlapping objects (such as tilesets).
Tiled is a good choice if you're working on creating tile-based games like roguelikes or shooters where many different types of environments need building out for things not to end up looking generic – this is because its focus lies mainly around creating levels rather than entire games (which means there may be better alternatives depending on what exactly type asset creator toolset suits your needs best).
Concept Art Tools
Concept art is a vital part of the game development process. It's used to help visualise the game and communicate with other team members, clients and publishers. Concept Art Tools can be used for creating the initial designs of your game assets or environment. They're also used to communicate with clients or publishers about what they want their games to look like at any stage in development (i.e., pre-production).
Procreate
Procreate is a powerful, intuitive sketching and painting app for iPad. It's designed to be the best tool for artists to create professional quality artwork on iPad. Procreate has been produced by world-leading companies such as Disney Pixar, Marvel Studios, Weta Digital and ILMxLAB (Lucasfilm). The app has a set of built-in brushes that allow you to easily create everything from fine lines to thick strokes, from realistic portraits to abstract works of art, and photorealistic paintings to colourful illustrations.
Photoshop
Photoshop is a raster graphics editor developed and published by Adobe Systems for macOS and Windows. It can edit and compose raster images, as well as edit video and sound files. Photoshop was created in 1988 by Thomas Knoll and has been used to edit several different media types since that time. Its first version was only available on Macintosh computers, but since then, versions have also been released for Windows operating systems (OS). The application has many tools that allow users to perform various functions, such as creating web banners or manipulating graphics within the program.
Clip Studio Paint
Clip Studio Paint is a popular 2D illustration program for Mac and Windows. Its features make it stand out from other programs, such as an intuitive interface and support for layers. Clip Studio Paint has been around since 2012. Still, it has gained popularity recently because of its powerful features, making digital art much more accessible than traditional drawing methods.
Krita
Krita is a digital painting and illustration application developed by Krita Foundation, a non-profit organisation. It is available for Windows, macOS, Linux and Android. Krita was started in 2000 by David Revoy as an effort to create an open-source digital painting application that could compete with commercial products such as Photoshop or Corel Painter.
Corel Painter
Corel Painter is a digital art software for creating realistic paintings. It's used by professional artists and people who want to have fun with their creativity. The main thing that makes Corel Painter stand out from the crowd is its powerful brush engine, which allows you to create truly unique works of art in no time. If you want to create realistic paintings on your computer, this tool is precisely what you need!
When looking for the best tools for game asset creation, it's essential to consider your budget and the specific needs of your project. 3D modelling tools like Blender, Autodesk Maya, ZBrush, Modo, and Cinema 4D are great for creating high-quality 3D models. In contrast, texture creation tools like Substance Painter, Quixel Mixer, and Adobe Photoshop help create textures to apply to those models. For more information, check out the rating with the best game developers. Choosing the correct game asset creation tools is essential to successful game development projects. The quality of the assets you make will determine how good your game looks and plays, so it's vital that you choose wisely!